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13dba879c9
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remove not very useful check (and nil/string compare not OK in Godot 4
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2023-02-14 19:06:35 +01:00 |
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707f4583d3
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remove trigger_all, since it was used on a specific project, it doesn't have its place here (and it's costly)
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2023-02-14 17:33:39 +01:00 |
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fe2f89e57e
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add add_states, more doc
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2023-02-14 16:53:42 +01:00 |
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483161d330
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initial commit
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2023-02-14 16:07:11 +01:00 |
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